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Assassins - Ultimate CD Games Collection 1
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Assassins - Ultimate CD Games Collection (1994)(Weird Science)(Track 1 of 2)[!][Amiga-CD32-CDTV][CDD5332].iso
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instructions
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arcade
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revolution
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Text File
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1992-09-02
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5KB
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97 lines
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Revolution! (C) Warp Software
For Amiga Computing
Written By
Keith Bugeja & Colin Vella
Files needed to run the game:
Revolution!
Revolution!.info (to run from WorkBench)
Revolution!.doc (this file)
Level_1.MAP to Level_14.MAP
Fonts:Revolution_Font.Font
Fonts:Revolution_Font/8
L , Devs , Libs Directories and their contents
To run the game from CLI,change the current directory to the game directory
and then type 'Revolution!' and press Return.
To run it from WorkBench,double click on its icon.
These are the rules of the game in a nutshell:
You Have to guide a bouncing ball(!?) on a platform consisting of
various types of tiles(!) resting on a floating mass of ice(!?).
You have to bump into energy cubes(!?) in order to charge them.
These cubes slowly discharge and while doing this you must collect
the batteries(YES Batteries!) which lie on the platform by bumping
into them.(Warning! You cannot collect the batteries if not even a
cube is charged!).After collecting all the batteries you have to
charge a cube and then another before the previous discharges
completely.
But the task isn't so easy.You have a strict time limit and there
are hazards in the way.For instance, there are TV Aerials(we must
be mad!),which when bumped into,decrease your power;four hits and
you're one flat ball!.There are Death Tiles(red with a curved arrow
on them),which kill you as soon as you thread on them.There are also
Magnetic Tiles(sky blue with a magnet on them),which keep you stuck
for a short time(remember the time limit!).Then there are Conveyer
Tiles (orange or violet with an arrow on them),which move you in a
certain direction and can waste precious time.You are not alone;
there are other stationary balls to block your way.
On every level there are two energy cubes,four batteries to collect
and three other balls to block your path.Since the ball bounces you
can move or stop only when the ball touches the ground so beware.
You have a total of four lives and fourtheen levels to complete.
If you find that you are not going to complete a level and want
to loose a life immediately to resume as soon as possible press [K]
If you want to restart the game press [Esc] and to pause it press
[P].In pause mode,press fire to resume.
To play the game,stick a joystick in Port 2
Control:
Since the game is in Isometric 3D you view the playfield
from an angle so:
UP moves the ball NorthEast
Down moves the ball SouthWest
Left moves the ball NorthWest
Right moves the ball SouthEast
[P.S. Try for yourselves to understand better]
This game was written using AMOS Basic.It is shareware so if you like
it and play it Please send £5 to the Authors at any of the addresses
below:
Colin Vella,
"Medina",St Martin Street,Zurrieq,Malta,Europe
or
Keith Bugeja,
"September",Vince Dimech Street,Zurrieq,Malta,Europe
If you don't like the game please copy it on to someone else.
We would appreciate any letters you send in to comment about the game
even if you don't like it and don't send a penny. We would also like
to swap PD software related to Amos.
[P.S We hope you like this game!]
This document was written on the 2nd of June 1992
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